Boiling Water
Today is a big day.
We have a game. A game I designed. I game the AI made.
And it took only 4 hours. You can try it here.
Is it huge? No. But it’s a game. It’s something working. And this is as bad as it’ll ever get. Fast forward a few weeks, who knows what kind of scale we’ll be at?
Everything in tech started small. Zero to one, the first user, the first build. This is our first time showing something valuable. A real kernel of truth in our pitch.
But the world has changed. Unity wants AI to be a first-party feature. Unreal is realizing too. We need to move fast, and provide a better experience than they ever could.
The coals I’m sitting on are getting warmer. I still believe I can come out ahead, but I need to kick it into high gear. They might still be miles behind, but they’re gaining fast. I need to speed up.
-Matt